Three-body orbit synthesiser. Three chaotic orbits strike, bow and scatter six physical-model voices, and bend each other as they go.

HALTED bar 0001.1 passes 00000 dsp load -- engine --

Start the orbits, then capture from the next bar. The loop is rendered from that exact moment, with a crossfade so it repeats cleanly.

A patch link or code holds every setting on this page: orbits, voices, macros, FX and routes. Anyone who opens the link hears this patch.

VOICES

Each voice is a struck or bowed physical model feeding a grain cloud. A voice can scatter its own sound or another voice's.

FX CHAIN

voices ──> 01 slowdown ──> 02 delay ──> 03 reverb ──> out

CROSS-MOD

Any orbit can bend any other orbit or any voice. Routes into orbits are scaled by Cross-talk. Macros are added on top. A coloured ▓ on a slider shows where modulation has pushed it.